![]() ![]() Gotta use the one that doesn't say anything about vehicles. As a common and understandable confusion is people trying to use the Vehichle modificationn station, to modify vehichle parts. You will need a regular modification station, the thing you use to upgrade your swim flippers and such, to upgrade the Cyclops pressure upgrade (as well as the Seamoth/Prawn pressure upgrades). ![]() This biome is one of the eeriest biomes due to its open spaces and the presence of ten Reaper Leviathans. It is characterized by rocky slopes and deep trenches covered with sand and is littered with debris from the crashed spaceship. So at least something that makes them comes standard with the cyclops now.Īs a further heads up if you didn't know the other common stumbling point building those things. The Crash Zone is the biome in which the Aurora crashed, hence its name. The back of the engine room "Isn't that just a regular fabricator?" was put in, to replace the old- "Only a fabricator hand built inside the cyclops can do it" method. It is equipped with a vehicle bay capable of storing a Seamoth or Prawn Suit and can be modified with a range of different upgrades. There definitivly must be a note INGAME !!!! You are not the first, and you won't be the last to run into this. The Cyclops is a player-controlled submarine that is constructed using the Mobile Vehicle Bay. So i wasted ~10 hours of searching because the constructor must be in the machine section ? You need to make the Cyclops modules in a mini fabricator in the Cyclops engine room now. ![]()
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